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Dec 05, 2025
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GAME 1314 - Character Sculpting (3 Credit Hours) Campus Location: BHC, CVC, EFC, ECC, MVC, NLC, RLC
Creation of original characters from the drawing stage to sculpting clay status. Explores a variety of poses using clay. Advanced 3D modeling in techniques for characters, environments, props, and more for games. High to low poly workflows sculpting with ZBrush, in addition to Unreal Engine, Maya, Blender, and Substance 3D Collection.
Background Search Required: No
Course Hour Configuration (2 Lec., 4 Lab.)
CTE
This is a WECM Course Number.
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