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Dec 17, 2025
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GAME 1353 - Multi-User Game Programming I (3 Credit Hours) Campus Location: BHC, RLC
Network topologies, architecture, and communication in game and simulation programming. Introduces sockets programming utilizing TCP and UDP protocols in a high-level language. Focuses on blocking and asynchronous modes.
Prerequisites: Recommended : GAME 1343 , GAME 2302 , GAME 2342 , or instructor approval. Background Search Required: No
Course Hour Configuration (2 Lec., 4 Lab.)
CTE
This is a WECM Course Number.
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