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Sep 18, 2025
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GAME 2304 - Level Design II (3 Credit Hours) Campus Location: BHC, CVC, EFC, ECC, MVC, NLC, RLC
Intermediate approach to the tools and concepts used to develop levels of games and simulations. Incorporates an intermediate exploration of level design, architecture theory, concepts of critical path and flow, balancing, play testing and storytelling. Includes utilization of toolsets from industry titles.
Background Search Required: No
Course Hour Configuration (2 Lec., 4 Lab.)
CTE
This is a WECM Course Number.
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