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Sep 19, 2025
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GAME 2325 - 3D Animation II - Character Setup (3 Credit Hours) Campus Location: BHC, CVC, EFC, ECC, MVC, NLC, RLC
Character animation for application interfaces. This class will focus on character rigging in software such as Maya, 3ds Max, or Blender for integration into game engine applications like the Unreal Engine.
Background Search Required: No
Course Hour Configuration (2 Lec., 4 Lab.)
CTE
This is a WECM Course Number.
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